Gary Platner
Epic Games Principal Level Designer
Riverside, United States
Summary
Currently I am Principal Level Designer at Epic Games. Previously I have been Principal Level Designer at Singularity 6, working on the wonderfully cozy Palia! I have 30 years of video game experience that includes 23 years at Blizzard Entertainment focused on World of Warcraft expansions. I joined Blizzard as an artist to work on Nomad which soon became World of Warcraft. I have since made significant contributions to every expansion as Lead Environment Artist and Principal Level Designer. During my tenure with Blizzard I have represented the company through PR events and interviews in Amsterdam, London, Cologne, Rotterdam and Singapore. As well as MC of BlizzCon and several art and design panels.
Prior to joining Blizzard, I served as Art Director and Lead Artist at Interplay (Fallout 1 and 2, Planescape Torment), Lead Artist at Ringler Studios (Shut Up and Jam, ESPN Sunday Night NFL, Brett Hull Hockey).
Productions
Video Game
Palia
Year
2023
Role
Principal Level Designer
Company
Singularity 6
Video Game
Dragonflight
Year
2022
Role
Principal Level Designer
Company
Blizzard Entertainment
Video Game
Shadowlands
Year
2020
Role
Principal Level Designer
Company
Blizzard Entertainment
Video Game
Battle for Azeroth
Year
2018
Role
Principal Level Designer
Company
Blizzard Entertainment
Video Game
Legion
Year
2016
Role
Lead Environment Artist
Company
Blizzard Entertainment
Video Game
Warlords of Draenor
Year
2014
Role
Lead Environment Artist
Company
Blizzard Entertainment
Video Game
Mists of Pandaria
Year
2012
Role
Lead Environment Artist
Company
Blizzard Entertainment
Video Game
Cataclysm
Year
2010
Role
Lead Environment Artist
Company
Blizzard Entertainment
Video Game
Wrath of the Lich King
Year
2008
Role
Lead Environment Artist
Company
Blizzard Entertainment
Video Game
The Burning Crusade
Year
2007
Role
Lead Exterior Artist
Company
Blizzard Entertainment
Video Game
World of Warcraft
Year
2004
Role
World Content Artist
Company
Blizzard Entertainment
Video Game
Fallout
Year
1997
Role
Lead Artist
Company
Interplay Productions